Dance etiquette, then and now

My remarks are directed primarily at the women and men of the Independent State of Caledon. (I make no judgment as to whether ladies and gentlemen need this reminder.)

At Victorian dances, as in the least sphere of Victorian life, both public and private, there were a host of rules for the regulation of social intercourse. While we in Caledon draw our inspiration from those beloved times, I will not detail the multitudinous ways in which the rules of Victorian conduct are ill-suited for direct application to our Second Lives. (Some Victorian practices, indeed, would be against the Terms of Service.) Let it suffice to say that I don’t find “they did it that way” to be sufficient justification, in and of itself, for prescribing (or proscribing) our behavior today.

And as to our behavior in these neo-Victorian and Steampunk days.

I do not believe it is ever polite for anyone, of either sex, to make comments about who is or isn’t dancing at any Caledon social venue, whether it be a formal ball or a rave, nor to comment upon anyone’s choice of dance partner. If you wish to dance, and have not been asked, then I suggest you invite someone to dance. If you do not know anyone currently unengaged, simply introduce yourself and ask if you may make their acquaintance by sharing a dance. By doing so, you may help a newcomer feel more welcome in Caledon, or begin to draw a shy or retiring Caledonian into a new social milieu that is frequently both lag-ridden and overstimulating.

Totally unacceptable financial services

Linden Lab charges are now made from London, and thus nearly everyone’s financial institution is flagging large transactions as fraud (and it must be large transactions, because recent currency purchases went through fine). On Linden Lab’s part, this is very poor practice. With thousands of customers, surely they can spring for region-appropriate billing services.

For convenience, I decided to use a CapitalOne Mastercard as my LL funding source. When I called them to ask about this morning’s rejected transaction, they said they would mark it as ok. When I mentioned that it is a monthly charge, however, they said I would have to call every month. Calling every month for a routine transaction, just because it’s coming from London? What a load. I’ll be moving my business elsewhere.

I can’t recommend this book

And I was so excited about it: Designing Your Second Life: Techniques and inspiration for you to design your ideal parallel universe within the online community, Second Life by Rebecca Tapley.

The strengths of this book are exactly as the title suggests: design guidance and inspiration. It is not a how-to book—and Tapley is very clear about that. It does have a few step-by-step elements, but few are sufficient to actually accomplish the task described. The chapters that most directly address design elements are the best: chapter two, Designing Your Avatar; three, Designing Your Look; and eight: Designing Your Empire, although none are free of the flaws found throughout the book.

The biggest problem I have with the book is the errors. The second problem I have is misleading opinions. And thirdly, the editor, if there was one, did a terrible job. A few examples:

Errors

p. 15: “512 sq/m [sic] (the smallest possible parcel)” (16 m2 is the smallest possible parcel.)

p. 19: “You can buy mainland property, or part of a private island, or pay Linden Lab to create an entire private island to your specifications. However, you should add in the cost of upgrading your account from Basic to Premium if your Second Life account is currently free.” (No premium account is required to own land on a private sim.)

Opinions with which I take exception

p. 10: “So using the Search feature in-world is tremendously flexible, scalable, and responsive to whatever updates or other changes might happen to SL at large.” (I find it powerful but inelegant, difficult to use, and nothing if not undependable.)

p. 17: “Or you can also earn Lindens quickly and easily by just sitting in a chair, dancing on a disco pad, or filling out a survey.” (I guess it all depends on what you mean by “earn,” “quickly,” and “easily.” Not to mention that you’ll be reviled by most active, long-time residents.)

Bad editing

p. 15: see above (m2 or sq. m. would be correct.)
p. 16: “Second Life is three hundred and sixty degrees different.” (360º is facing back where you started; thus, not different at all.)

And that’s it for chapter one.

Over and over again she uses or introduces terms that have not been defined, or describes scenarios that, I believe, can only be understood if you’re already familiar with Second Life.

Considering the fact that her last chapter, about developing a full sim, takes a Gorean estate as its example, it is indeed bizarre that for nearly two-thirds of the book Tapley keeps referring to things as “naughty.” Finally, on page 122:

By now you’ve probably figured out that “naughtiness” is a synonym for that big elephant in the middle of the virtual living room: sex in Second Life. On the one hand, nobody’s able to really ignore it. Sex and sexual behavior are everywhere in SL. Yet on the other, many residents of SL feel strongly about having naughtiness sprung on them. They don’t want to see it, hear it, or be propositioned with it unless it’s their choice.

If you’re feeling nasty and catty and/or catch me when I’m feeling nasty and catty, I might share with you the rest of the dog-eared pages and marginal notes.

One child avatar’s motivation

Tateru Nino’s been doing brief profiles/interviews of new and established avatars over at Second Life Insider. And the most recent subject is Neo Rebus:

Neo’s a Second Life kid (a child avatar) who’s been around forever and likes to build and script “and have fun and annoy stiffnecked adults. That’s what’s great about being a kid, I get to be a bit more free about saying what i wanna say and stuff to adults, where another adult couldn’t say it.”

Um, but Neo? Your typist is an adult, not a kid, and whatever persona you assume and whatever actions you take are chosen by an adult, so if you act intentionally annoying, I’ll treat you like an annoying adult, not like a kid. It is just this aspect of some child avatars that boggles my mind.

I don’t find it entertaining when adults act childish in my First Life, and I hardly want to deal with it in Second Life, either.

Now, it may be that I’m just stiffnecked and can’t tell the difference between childish and childlike. But you know, I don’t like annoying children, either, it’s just that I put up with them (or even indulge them) because they are children.

LL=Lame-o, lame-o?

Here’s the text of an email I got today from “LindenLabs@parature.com”:

Technical changes to the new Support Portal made it necessary for us to change some passwords.

If you have not already done so, please go to the website and reset your password. If you are unable to, you may call us at 866-476-9763. International residents may file a ticket through the guest login and we will get back to you as soon as possible.

I, like many others, was shut out of Second Life, but that was two days ago, and I eventually found my way to the proper place to have an email sent to me that had a link I could use to reset my password. So, thanks “LindenLabs”, whoever you are, but you’re two days late.

(Parature.com, by the way, provides “Help Desk Software Solution, Customer Service & Support Software”)

Broadly offensive

What I find “broadly offensive” is the fact that Linden Lab’s communication efforts are about as effective as using farts for Morse Code. Daniel Linden posts in Keeping Second Life Safe, Together not only a definition of ageplay (finally), but also that depictions of sexual violence, extreme or graphic violence, and

other broadly offensive content are never allowed or tolerated within Second Life.

Please help us to keep Second Life a safe and welcoming space by continuing to notify Linden Lab about locations in-world that are violating our Community Standards regarding broadly offensive and potentially illegal content.

He follows up on New World Notes with some responses to questions from James Wagner Au, including this bald-faced lie:

There is no new policy in yesterday’s blog posting– our Community Standards have always prohibited broadly offensive behavior.

If you haven’t been following the recently increasing brouhaha over ageplay and Linden Lab trying to cover its ass, here is the pertinent part of the Community Standards, which Daniel Linden lies about:

Content, communication, or behavior which involves intense language or expletives, nudity or sexual content, the depiction of sex or violence, or anything else broadly offensive must be contained within private land in areas rated Mature (M).

First, what kind of idiots does Daniel Linden take us for? Second, what kind of idiot is Daniel Linden?

Now, I believe Linden Lab should do everything in its power to protect children. (It’s unfortunate that Linden Lab has directly worked against this by allowing floods of unverified accounts in the adult grid.) But prohibiting something widely legislated against, like real-life child pornography, is really a no-brainer, and in fact, Linden Lab should report to and cooperate fully with law enforcement authorities in any cases of real-life child pornography.

When ageplay first came up, I thought that eliminating virtual depictions of sexual situations involving child avatars was also appropriate. Even though I personally find the thought of such virtual activity sick and twisted, I’m no longer so sure that prohibiting it is appropriate. I was mistaken. While I believe that all of our activities in Second Life are real, in the sense that we cause the actions to occur and give them existence in our imaginations, two adults having sex or sexual fantasies while one or both is dressed as a child is not actually illegal. Unless it can be shown to harm actual children, there can be no justification for banning such behavior.

As a gay man, I cannot stand idly by when a policy that bans undefined “broadly offensive” behavior is imposed. I will not participate in policing Second Life, and I will not silently tolerate the existence of the policy. Such a policy itself creates an inherently unsafe space for me.

Speaking out against the war with Neualtenburg

Today I have sent this letter to the Caledon Forums:

Dear friends and neighbors,

I have today come to the conclusion that I can no longer support Caledon’s military activities. While the original goals are nothing but laudable, and many of you have poured untold hours of heart and soul into the activities of the current situation, I have chosen to visit abroad with my cousin Mr Paderborn until Caledon returns to a state of peace.

Perhaps it may be that I will find a way to contribute to the larger cause by taking some humanitarian role, and I may return from time to time for functions that are purely social in nature.

I look forward to the day when Caledon becomes once again a place of uncomplicated peace and contentment, and I return to my home in Tamrannoch, and to my lakeside cabin in the Highlands.

Yrs, etc.

Miss Hermione Fussbudget

(My typist also has some additional remarks on role-playing.)

Island woes

The Official Linden Blog said recently that “residents will usually get their new island within 4 days of the order being placed.”

NOT.

Update May 7: Sim delivered today. Not so much longer than four days, unless you’re anxiously awaiting a new plaything!

Project Open Letter

While I have not personally experienced each bulleted item in Project Open Letter, I’ve had some of those bugs as well as being tired of other, “ambient suffering” glitches that seem to be perpetually with us. I fully support the open letter’s plea that Linden Lab give priority to stabilization and scaling over new features. I’m especially glad that the authors added this:

We remain fully supportive of Second Life and are more than willing to continue doing our part to help, . . .

I enjoy SL so much, most of the time I’m just delighted to be able to be at play there and overlook the ongoing problems. But it would be so much nicer to have teleports and sim crossings always work, and attachments to stay put, and friends, groups, and search working consistently! So I’ve signed the letter.